Skip to content
🎉 DeepSeek-R1 🥳
Find the radius of a sphere that touches all the edges of a regular tetrahedron with edge length (a).

💡Okay, so I have this problem: I need to find the radius of a sphere that touches all the edges of a regular tetrahedron with edge length (a). Hmm, a regular tetrahedron is a three-dimensional shape with four triangular faces, each of which is an equilateral triangle. All edges are equal, so each edge is length (a).First, I need to visualize this. A regular tetrahedron has four vertices, and each pair of vertices is connected by an edge of length (a). So, it's a very symmetrical shape. Now, I need a sphere that touches all these edges. That means the sphere is tangent to each of the six edges of the tetrahedron.Wait, hold on, how many edges does a tetrahedron have? Let me recall. A tetrahedron has four triangular faces, each with three edges, but each edge is shared by two faces. So, the total number of edges is (frac{4 times 3}{2} = 6). So, six edges in total.So, the sphere needs to touch all six edges. I'm trying to imagine where this sphere would be located. Since the tetrahedron is regular, it's symmetrical, so the sphere should be centered at the centroid of the tetrahedron. The centroid is the point equidistant from all four vertices, and it's also the center of mass if the tetrahedron is made of a uniform material.But wait, is the sphere centered at the centroid? Or is it somewhere else? Because the sphere touches the edges, not the vertices or the faces. So, maybe it's not the centroid, but another point inside the tetrahedron.I remember that in a regular tetrahedron, there are several important centers: the centroid, the incenter, the circumcenter, and the orthocenter. Since all these points coincide in a regular tetrahedron, maybe the sphere is centered at this common center.But let me think again. The sphere touches all edges, so it's tangent to each edge. That means the distance from the center of the sphere to each edge is equal to the radius (r). So, if I can find the distance from the center of the tetrahedron to one of its edges, that should give me the radius.So, how do I find the distance from the centroid to an edge? Maybe I can use some coordinate geometry. Let me assign coordinates to the vertices of the tetrahedron to make it easier.Let's place the tetrahedron in a coordinate system. One way to do this is to have one vertex at the origin, and the others in such a way that the edges are symmetric. But maybe a better approach is to use a regular tetrahedron with vertices at specific points.I recall that a regular tetrahedron can be embedded in 3D space with vertices at ((1,1,1)), ((1,-1,-1)), ((-1,1,-1)), and ((-1,-1,1)), scaled appropriately. But maybe that's complicating things.Alternatively, I can place one vertex at the top, one along the x-axis, one in the xy-plane, and one in the xyz-space. Let me try that.Let me denote the four vertices as follows:- (A = (0, 0, 0))- (B = (a, 0, 0))- (C = left(frac{a}{2}, frac{asqrt{3}}{2}, 0right))- (D = left(frac{a}{2}, frac{asqrt{3}}{6}, frac{asqrt{6}}{3}right))Wait, let me verify that. The coordinates of a regular tetrahedron can be given with one vertex at the origin, and the others in such a way that all edges are length (a). Let me double-check the coordinates.Actually, it's easier to use a regular tetrahedron with edge length (a) by scaling. The standard regular tetrahedron has edge length (sqrt{2}) when embedded in 3D space with coordinates ((1,1,1)), etc., but scaling can adjust that.Alternatively, maybe I can use a regular tetrahedron with edge length (a) by choosing coordinates such that the centroid is at the origin. But perhaps that's overcomplicating.Wait, maybe I can use vectors. Let me consider vectors from the centroid to each vertex. Since the centroid is the average of the four vertices, if I can find the coordinates, I can compute the distance from the centroid to an edge.Alternatively, maybe I can use some geometric properties without coordinates.I know that in a regular tetrahedron, the height from a vertex to the opposite face can be calculated. The height (H) of a regular tetrahedron is given by (H = sqrt{frac{2}{3}} a). Wait, is that right?Let me recall: the height of a regular tetrahedron can be found by considering a cross-section. If I take a regular tetrahedron, the height from a vertex to the base is the perpendicular distance. The base is an equilateral triangle with side length (a). The centroid of the base is at a distance of (frac{sqrt{3}}{3}a) from each vertex of the base.So, using Pythagoras' theorem, the height (H) of the tetrahedron satisfies:[H^2 + left(frac{sqrt{3}}{3}aright)^2 = a^2]Simplifying:[H^2 + frac{1}{3}a^2 = a^2 implies H^2 = frac{2}{3}a^2 implies H = sqrt{frac{2}{3}}a]Yes, that's correct.Now, the centroid of the tetrahedron is located at a distance of (frac{1}{4}H) from each face. So, the distance from the centroid to each face is (frac{sqrt{6}}{12}a). Wait, let me compute that.Since (H = sqrt{frac{2}{3}}a), then (frac{1}{4}H = frac{sqrt{6}}{12}a). Hmm, that seems small. But maybe that's the distance from the centroid to a face.But I need the distance from the centroid to an edge, not to a face. So, perhaps I need another approach.Alternatively, maybe I can find the distance from the centroid to an edge by considering the coordinates.Let me try assigning coordinates to the tetrahedron.Let me place the centroid at the origin for simplicity. So, the four vertices can be placed symmetrically. In a regular tetrahedron, the coordinates can be chosen as follows:Let me recall that the regular tetrahedron can be embedded in 3D space with vertices at:[(1,1,1), (1,-1,-1), (-1,1,-1), (-1,-1,1)]But these coordinates give a tetrahedron with edge length (2sqrt{2}). So, to make the edge length (a), I need to scale these coordinates appropriately.The edge length between two points, say, ((1,1,1)) and ((1,-1,-1)) is:[sqrt{(1-1)^2 + (1 - (-1))^2 + (1 - (-1))^2} = sqrt{0 + 4 + 4} = sqrt{8} = 2sqrt{2}]So, to make the edge length (a), I need to scale each coordinate by (frac{a}{2sqrt{2}}).So, the scaled coordinates would be:[left(frac{a}{2sqrt{2}}, frac{a}{2sqrt{2}}, frac{a}{2sqrt{2}}right), left(frac{a}{2sqrt{2}}, -frac{a}{2sqrt{2}}, -frac{a}{2sqrt{2}}right), left(-frac{a}{2sqrt{2}}, frac{a}{2sqrt{2}}, -frac{a}{2sqrt{2}}right), left(-frac{a}{2sqrt{2}}, -frac{a}{2sqrt{2}}, frac{a}{2sqrt{2}}right)]So, now, the centroid is at the origin, since it's the average of these four points.Now, I need to find the distance from the origin to one of the edges. Let's pick an edge, say, between the first two vertices:[P = left(frac{a}{2sqrt{2}}, frac{a}{2sqrt{2}}, frac{a}{2sqrt{2}}right)]and[Q = left(frac{a}{2sqrt{2}}, -frac{a}{2sqrt{2}}, -frac{a}{2sqrt{2}}right)]So, the edge PQ is the line segment connecting P and Q.To find the distance from the origin to the line PQ, I can use the formula for the distance from a point to a line in 3D space.The formula is:[d = frac{|vec{PQ} times vec{OP}|}{|vec{PQ}|}]Where (vec{PQ}) is the vector from P to Q, and (vec{OP}) is the vector from the origin to P.First, let's compute (vec{PQ}):[vec{PQ} = Q - P = left(0, -frac{a}{sqrt{2}}, -frac{a}{sqrt{2}}right)]So, (vec{PQ} = left(0, -frac{a}{sqrt{2}}, -frac{a}{sqrt{2}}right))Next, compute (vec{OP}):[vec{OP} = P = left(frac{a}{2sqrt{2}}, frac{a}{2sqrt{2}}, frac{a}{2sqrt{2}}right)]Now, compute the cross product (vec{PQ} times vec{OP}):Let me denote (vec{PQ} = (0, -b, -b)) and (vec{OP} = (c, c, c)), where (b = frac{a}{sqrt{2}}) and (c = frac{a}{2sqrt{2}}).So, the cross product is:[vec{PQ} times vec{OP} = begin{vmatrix}mathbf{i} & mathbf{j} & mathbf{k} 0 & -b & -b c & c & c end{vmatrix}]Calculating the determinant:[mathbf{i} left((-b)(c) - (-b)(c)right) - mathbf{j} left(0 cdot c - (-b) cdot cright) + mathbf{k} left(0 cdot c - (-b) cdot cright)]Simplify each component:- For the (mathbf{i}) component: ((-b c) - (-b c) = 0)- For the (mathbf{j}) component: (-(0 - (-b c)) = - (b c))- For the (mathbf{k}) component: (0 - (-b c) = b c)So, the cross product is:[vec{PQ} times vec{OP} = 0mathbf{i} - b c mathbf{j} + b c mathbf{k} = (-b c, 0, b c)]Wait, no, hold on. Let me re-examine the calculation.Wait, the (mathbf{j}) component is subtracted, so it's:[- left(0 cdot c - (-b) cdot cright) = - (0 + b c) = -b c]And the (mathbf{k}) component is:[0 cdot c - (-b) cdot c = 0 + b c = b c]So, the cross product is:[vec{PQ} times vec{OP} = (0, -b c, b c)]Wait, no, the (mathbf{i}) component is 0, the (mathbf{j}) component is (-b c), and the (mathbf{k}) component is (b c). So, the cross product vector is ((0, -b c, b c)).Now, the magnitude of this cross product is:[|vec{PQ} times vec{OP}| = sqrt{0^2 + (-b c)^2 + (b c)^2} = sqrt{0 + b^2 c^2 + b^2 c^2} = sqrt{2 b^2 c^2} = b c sqrt{2}]Now, the magnitude of (vec{PQ}) is:[|vec{PQ}| = sqrt{0^2 + (-b)^2 + (-b)^2} = sqrt{0 + b^2 + b^2} = sqrt{2 b^2} = b sqrt{2}]So, the distance (d) is:[d = frac{|vec{PQ} times vec{OP}|}{|vec{PQ}|} = frac{b c sqrt{2}}{b sqrt{2}} = c]So, (d = c). But (c = frac{a}{2sqrt{2}}), so:[d = frac{a}{2sqrt{2}} = frac{a sqrt{2}}{4}]Therefore, the distance from the centroid to the edge PQ is (frac{a sqrt{2}}{4}).Since the sphere is tangent to all edges, this distance is equal to the radius (r) of the sphere.So, the radius is (frac{a sqrt{2}}{4}).Wait, let me verify this result with another method to be sure.Another approach is to consider the regular tetrahedron and use some known formulas. I recall that in a regular tetrahedron, the radius of the inscribed sphere (which touches all faces) is (r_{in} = frac{a sqrt{6}}{12}), and the radius of the circumscribed sphere (which passes through all vertices) is (R_{circ} = frac{a sqrt{6}}{4}).But in this case, the sphere touches all edges, not the faces or the vertices. So, it's neither the inscribed nor the circumscribed sphere. It's a different sphere.I think this sphere is called the "midsphere" or the "edge-tangent sphere." I need to find its radius.I found a formula online once that for a regular tetrahedron, the radius of the midsphere is (r = frac{a sqrt{2}}{4}). That matches the result I just got through coordinate geometry.Alternatively, I can think about the regular tetrahedron as being dual to itself, but that might be more complicated.Alternatively, I can use vector methods or consider the properties of the tetrahedron.Wait, another way is to consider the sphere touching all edges. Each edge is a line segment, and the sphere is tangent to each of these six edges.Since the tetrahedron is regular, all edges are symmetric, so the sphere must be centered at the centroid.Therefore, the radius is the distance from the centroid to any edge, which we computed as (frac{a sqrt{2}}{4}).So, I think this is the correct answer.**Final Answer**The radius of the sphere that touches all the edges of a regular tetrahedron with edge length (a) is boxed{dfrac{asqrt{2}}{4}}.

The Fields Medal is a prestigious international award in the field of mathematics, often regarded as the Nobel Prize of mathematics. It is awarded once every four years. The ages (in years) of the winners of the most recent award were 30, 40, 34, 36. What is the median of this data set?A: 34B: 35C: 36D: 40

💡First, I need to determine the median of the ages of the Fields Medal winners. The given ages are 30, 40, 34, and 36.To find the median, I should arrange these ages in ascending order. Sorting them gives me: 30, 34, 36, 40.Since there are an even number of data points (4 in total), the median will be the average of the two middle numbers. The two middle numbers in this sorted list are 34 and 36.Next, I calculate the average of these two numbers:[frac{34 + 36}{2} = frac{70}{2} = 35]Therefore, the median age of the Fields Medal winners is 35.

Point P lies on the median from vertex C of a triangle ABC . Line AP meets BC at X , and line BP meets AC at Y . Prove that if quadrilateral ABXY is cyclic, then triangle ABC is isosceles.

💡Okay, so I have this geometry problem here. Let me try to understand it step by step. We have a triangle ABC, and point P lies on the median from vertex C. That means the median is the line segment from C to the midpoint of AB, right? Wait, no, actually, the median from C should go to the midpoint of AB. Hmm, but in the problem, it says P lies on the median from vertex C. So, the median from C is the line segment from C to the midpoint of AB. So, P is somewhere along that median.Then, line AP meets BC at X, and line BP meets AC at Y. So, if I draw triangle ABC, mark the midpoint of AB as, say, M, then draw the median CM. Then, P is somewhere on CM. Then, connect A to P, and that line intersects BC at X. Similarly, connect B to P, and that line intersects AC at Y.Now, the problem states that quadrilateral ABXY is cyclic. That means all four points A, B, X, Y lie on a circle. And we need to prove that triangle ABC is isosceles. So, either AB = AC or AB = BC or AC = BC. But since the median is from C, maybe it's AC = BC? Or maybe AB = AC? Hmm, not sure yet.Alright, let me try to visualize this. Maybe drawing a diagram would help, but since I can't draw here, I'll try to imagine it. So, triangle ABC, with median CM. Point P is on CM. Lines AP and BP intersect BC and AC at X and Y respectively. Quadrilateral ABXY is cyclic.I remember that in cyclic quadrilaterals, opposite angles are supplementary. So, angle AXB + angle AYB = 180 degrees. Maybe I can use that property somewhere.Also, since P is on the median, maybe I can use some properties related to medians or perhaps Ceva's theorem? Ceva's theorem relates the ratios of the segments when lines are drawn from the vertices of a triangle through a common point.Let me recall Ceva's theorem. It states that for concurrent lines from the vertices of a triangle, the product of certain ratios equals 1. Specifically, if lines from A, B, and C meet the opposite sides at points X, Y, and Z respectively, then (BX/XC) * (CY/YA) * (AZ/ZB) = 1.In our case, lines AP and BP are drawn, meeting BC at X and AC at Y. Since P is on the median CM, maybe we can relate the ratios here.Wait, but Ceva's theorem requires three lines to be concurrent. Here, we have two lines AP and BP, but not the third one. Unless we consider the median CM as the third line. But CM is a median, so it goes to the midpoint of AB, which is M. So, if I consider the lines AP, BP, and CM, they are concurrent at point P.So, applying Ceva's theorem, we have:(BX/XC) * (CY/YA) * (AM/MB) = 1.But since M is the midpoint of AB, AM = MB, so AM/MB = 1. Therefore, the equation simplifies to (BX/XC) * (CY/YA) = 1.Hmm, that's interesting. So, (BX/XC) = (YA/CY). Let me write that down.So, (BX/XC) = (YA/CY). That might be useful later.Now, since quadrilateral ABXY is cyclic, as I thought earlier, angle AXB + angle AYB = 180 degrees. Let me see if I can express these angles in terms of other angles in the triangle.Alternatively, maybe I can use power of a point or something related to cyclic quadrilaterals.Wait, another property of cyclic quadrilaterals is that the product of the lengths of the diagonals can be related to the sum of the products of opposite sides. But I'm not sure if that's directly applicable here.Alternatively, maybe using Menelaus' theorem? Menelaus' theorem relates the ratios of the lengths of a triangle when a transversal cuts through the sides.But before getting into that, let me think about the implications of ABXY being cyclic. So, points A, B, X, Y lie on a circle. So, the angles subtended by the same chord should be equal.For example, angle AXB is equal to angle AYB because they subtend the same chord AB in the circle. Wait, no, actually, angle AXB and angle AYB are supplementary, not necessarily equal. Because in cyclic quadrilaterals, opposite angles are supplementary.So, angle AXB + angle AYB = 180 degrees.Alternatively, angle BAX is equal to angle BYX because they subtend the same chord BX.Hmm, maybe that's a better approach.Let me try to express angle BAX and angle BYX in terms of other angles in the triangle.So, angle BAX is the angle at A between BA and AX. Similarly, angle BYX is the angle at Y between BY and YX.Wait, maybe it's getting too abstract. Let me try to assign some variables to the ratios.Let me denote the ratio BX/XC as k. Then, from Ceva's theorem, we have (BX/XC) * (CY/YA) = 1, so (k) * (CY/YA) = 1, which implies CY/YA = 1/k.So, CY = (1/k) * YA.Hmm, okay. So, if I let BX = k * XC, then CY = (1/k) * YA.Now, since X is on BC and Y is on AC, maybe I can express the coordinates or use mass point geometry?Wait, mass point might be a good approach here. Mass point assigns weights to the vertices so that the ratios of the sides can be used to find the weights.So, let me try mass point.Let me assign masses to points B and C such that the mass at B times BX equals the mass at C times XC.Given that BX/XC = k, so mass at B / mass at C = XC / BX = 1/k.So, mass at B = 1, mass at C = k.Then, the mass at X is mass at B + mass at C = 1 + k.Similarly, on line AC, since CY/YA = 1/k, mass at C / mass at A = YA / CY = k.So, mass at C = k, mass at A = 1.Therefore, mass at Y is mass at C + mass at A = k + 1.Now, since point P is the intersection of AP and BP, which are cevians.Wait, but P is on the median CM. So, the mass at M should be equal to the mass at A + mass at B, since M is the midpoint of AB.Wait, mass at A is 1, mass at B is 1, so mass at M is 1 + 1 = 2.But point P is on CM, so masses at C and M should relate to the mass at P.Mass at C is k, mass at M is 2, so mass at P is k + 2.But also, point P is on AP and BP. So, from line AP, masses at A and X should relate to mass at P.Mass at A is 1, mass at X is 1 + k, so mass at P should be 1 + (1 + k) = 2 + k.Similarly, from line BP, masses at B and Y should relate to mass at P.Mass at B is 1, mass at Y is k + 1, so mass at P should be 1 + (k + 1) = k + 2.So, both give mass at P as 2 + k, which is consistent.Hmm, so that seems okay.But how does this help me? Maybe I can relate the masses to the ratios.Alternatively, maybe using coordinate geometry. Let me assign coordinates to the triangle.Let me place point A at (0, 0), point B at (2b, 0), so that the midpoint M is at (b, 0). Then, point C can be at (c, d). Then, the median CM goes from (c, d) to (b, 0).Point P lies somewhere on CM. Let me parametrize point P.Parametrize CM: from (c, d) to (b, 0). So, the parametric equations are x = c + t(b - c), y = d + t(0 - d) = d(1 - t), where t ranges from 0 to 1.So, point P is (c + t(b - c), d(1 - t)) for some t.Now, line AP goes from A(0,0) to P(c + t(b - c), d(1 - t)). Let me find the equation of line AP.The slope of AP is [d(1 - t) - 0] / [c + t(b - c) - 0] = d(1 - t) / [c + t(b - c)].So, the equation is y = [d(1 - t) / (c + t(b - c))] x.This line intersects BC at point X. Let me find coordinates of X.First, find equation of BC. Points B(2b, 0) and C(c, d). The slope is (d - 0)/(c - 2b) = d / (c - 2b).Equation of BC: y = [d / (c - 2b)] (x - 2b).So, to find X, solve the two equations:y = [d(1 - t) / (c + t(b - c))] xandy = [d / (c - 2b)] (x - 2b).Set them equal:[d(1 - t) / (c + t(b - c))] x = [d / (c - 2b)] (x - 2b).We can cancel d from both sides:(1 - t) / (c + t(b - c)) * x = 1 / (c - 2b) * (x - 2b).Multiply both sides by (c + t(b - c))(c - 2b):(1 - t)(c - 2b) x = (c + t(b - c))(x - 2b).Expand both sides:Left side: (1 - t)(c - 2b) xRight side: (c + t(b - c))x - 2b(c + t(b - c))Bring all terms to left:(1 - t)(c - 2b) x - (c + t(b - c))x + 2b(c + t(b - c)) = 0Factor x:[(1 - t)(c - 2b) - (c + t(b - c))] x + 2b(c + t(b - c)) = 0Compute the coefficient of x:(1 - t)(c - 2b) - (c + t(b - c)) =( c - 2b - t c + 2b t ) - c - t b + t c =c - 2b - t c + 2b t - c - t b + t c =Simplify term by term:c - c = 0-2b remains- t c + t c = 02b t - t b = t bSo, overall: -2b + t bThus, the equation becomes:(-2b + t b) x + 2b(c + t(b - c)) = 0Factor b:b(-2 + t) x + 2b(c + t(b - c)) = 0Divide both sides by b (assuming b ≠ 0, which it is since it's a triangle):(-2 + t) x + 2(c + t(b - c)) = 0Solve for x:(-2 + t) x = -2(c + t(b - c))x = [ -2(c + t(b - c)) ] / (-2 + t )Simplify numerator:-2c - 2t(b - c) = -2c - 2t b + 2t cDenominator: -2 + t = t - 2So,x = [ -2c - 2t b + 2t c ] / (t - 2 )Factor numerator:-2c + 2t c - 2t b = 2c(-1 + t) - 2t bHmm, maybe factor 2:2[ c(-1 + t) - t b ] / (t - 2 )Alternatively, factor out -2:-2[ c(1 - t) + t b ] / (t - 2 )But denominator is t - 2, which is -(2 - t). So,x = -2[ c(1 - t) + t b ] / (t - 2 ) = 2[ c(1 - t) + t b ] / (2 - t )So, x = 2[ c(1 - t) + t b ] / (2 - t )Similarly, y can be found from y = [d(1 - t) / (c + t(b - c))] xPlugging x:y = [d(1 - t) / (c + t(b - c))] * [ 2(c(1 - t) + t b ) / (2 - t ) ]Simplify:Let me compute the denominator first: c + t(b - c) = c + t b - t c = c(1 - t) + t bSo, denominator is same as numerator inside the brackets.Thus,y = [d(1 - t) / (c(1 - t) + t b ) ] * [ 2(c(1 - t) + t b ) / (2 - t ) ] = [d(1 - t) ] * [ 2 / (2 - t ) ] = 2 d (1 - t ) / (2 - t )So, coordinates of X are:x = 2[ c(1 - t) + t b ] / (2 - t )y = 2 d (1 - t ) / (2 - t )Similarly, let me find coordinates of Y.Point Y is the intersection of BP and AC.Point B is at (2b, 0), point P is at (c + t(b - c), d(1 - t)).Equation of BP: Let me find the slope.Slope of BP: [ d(1 - t) - 0 ] / [ c + t(b - c) - 2b ] = d(1 - t) / [ c + t b - t c - 2b ] = d(1 - t) / [ (c - 2b) + t(b - c) ]Equation of BP: y = [ d(1 - t) / ( (c - 2b) + t(b - c) ) ] (x - 2b )Equation of AC: from A(0,0) to C(c, d). Slope is d / c.Equation: y = (d / c) xFind intersection Y.Set equations equal:[ d(1 - t) / ( (c - 2b) + t(b - c) ) ] (x - 2b ) = (d / c) xCancel d:(1 - t) / ( (c - 2b) + t(b - c) ) * (x - 2b ) = (1 / c ) xMultiply both sides by denominator:(1 - t)(x - 2b ) = [ (c - 2b) + t(b - c) ] (x / c )Expand left side:(1 - t)x - 2b(1 - t ) = [ (c - 2b) + t(b - c) ] x / cBring all terms to left:(1 - t)x - 2b(1 - t ) - [ (c - 2b) + t(b - c) ] x / c = 0Factor x:[ (1 - t ) - ( (c - 2b) + t(b - c) ) / c ] x - 2b(1 - t ) = 0Compute the coefficient of x:(1 - t ) - [ (c - 2b) + t(b - c) ] / c= (1 - t ) - [ (c - 2b)/c + t(b - c)/c ]= (1 - t ) - [ 1 - 2b/c + t(b/c - 1) ]= 1 - t - 1 + 2b/c - t(b/c - 1 )= -t + 2b/c - t b/c + t= 2b/c - t b/cSo, coefficient of x is (2b - t b ) / cThus, equation becomes:(2b - t b ) / c * x - 2b(1 - t ) = 0Solve for x:(2b - t b ) / c * x = 2b(1 - t )x = [ 2b(1 - t ) * c ] / (2b - t b ) = [ 2b c (1 - t ) ] / [ b(2 - t ) ] = [ 2 c (1 - t ) ] / (2 - t )So, x = 2 c (1 - t ) / (2 - t )Then, y = (d / c ) x = (d / c ) * [ 2 c (1 - t ) / (2 - t ) ] = 2 d (1 - t ) / (2 - t )So, coordinates of Y are:x = 2 c (1 - t ) / (2 - t )y = 2 d (1 - t ) / (2 - t )Wait, interesting. So, both X and Y have the same y-coordinate: 2 d (1 - t ) / (2 - t )So, points X and Y lie on the same horizontal line? That's interesting.But in triangle ABC, points X and Y are on BC and AC respectively. So, unless ABC is isoceles, I don't know if that's necessarily the case.But wait, in our coordinate system, point X is on BC and Y is on AC, but both have the same y-coordinate. So, if ABC is not isoceles, this might not hold. Hmm.But in our case, quadrilateral ABXY is cyclic. So, maybe the fact that X and Y have the same y-coordinate can help us.Wait, but in our coordinate system, points A, B, X, Y are all points on a circle. So, the circle passes through A(0,0), B(2b, 0), X( x_X, y_X ), Y( x_Y, y_Y )Given that y_X = y_Y, which is 2 d (1 - t ) / (2 - t )So, let me write down the coordinates:A: (0, 0)B: (2b, 0)X: ( 2[ c(1 - t) + t b ] / (2 - t ), 2 d (1 - t ) / (2 - t ) )Y: ( 2 c (1 - t ) / (2 - t ), 2 d (1 - t ) / (2 - t ) )So, both X and Y have the same y-coordinate, which is 2 d (1 - t ) / (2 - t )So, points X and Y lie on the horizontal line y = 2 d (1 - t ) / (2 - t )Now, since ABXY is cyclic, the four points lie on a circle. Let me find the equation of the circle passing through A, B, X, Y.Since A and B are on the x-axis, the circle passing through A, B, X, Y must have its center somewhere on the perpendicular bisector of AB.The perpendicular bisector of AB is the line x = b, since AB is from (0,0) to (2b, 0), so midpoint is (b, 0), and the perpendicular bisector is the vertical line x = b.So, the center of the circle is at (b, k) for some k.The radius can be found by the distance from center to A: sqrt( (b - 0)^2 + (k - 0)^2 ) = sqrt( b² + k² )Similarly, the distance from center to X must be equal to the radius.So, distance from (b, k) to X( x_X, y_X ) is sqrt( (x_X - b)^2 + (y_X - k)^2 ) = sqrt( b² + k² )Similarly, distance from (b, k) to Y( x_Y, y_Y ) is sqrt( (x_Y - b)^2 + (y_Y - k)^2 ) = sqrt( b² + k² )So, let me write equations for both X and Y.First, for point X:( x_X - b )² + ( y_X - k )² = b² + k²Expand:( x_X² - 2b x_X + b² ) + ( y_X² - 2k y_X + k² ) = b² + k²Simplify:x_X² - 2b x_X + y_X² - 2k y_X = 0Similarly, for point Y:( x_Y - b )² + ( y_Y - k )² = b² + k²Which gives:x_Y² - 2b x_Y + y_Y² - 2k y_Y = 0But since y_X = y_Y, let's denote y = 2 d (1 - t ) / (2 - t )So, both equations become:For X:x_X² - 2b x_X + y² - 2k y = 0For Y:x_Y² - 2b x_Y + y² - 2k y = 0Subtracting the two equations:x_X² - 2b x_X - (x_Y² - 2b x_Y ) = 0So,x_X² - x_Y² - 2b (x_X - x_Y ) = 0Factor:(x_X - x_Y )(x_X + x_Y ) - 2b (x_X - x_Y ) = 0Factor out (x_X - x_Y ):(x_X - x_Y )(x_X + x_Y - 2b ) = 0So, either x_X = x_Y or x_X + x_Y = 2bBut x_X and x_Y are coordinates of X and Y on BC and AC respectively. In general, unless ABC is isoceles, x_X ≠ x_Y. So, likely, x_X + x_Y = 2bSo, x_X + x_Y = 2bLet me compute x_X + x_Y.From earlier, x_X = 2[ c(1 - t) + t b ] / (2 - t )x_Y = 2 c (1 - t ) / (2 - t )So, x_X + x_Y = [ 2 c (1 - t ) + 2 t b + 2 c (1 - t ) ] / (2 - t )Wait, no:Wait, x_X = 2[ c(1 - t) + t b ] / (2 - t ) = 2c(1 - t ) + 2 t b ) / (2 - t )x_Y = 2c(1 - t ) / (2 - t )So, x_X + x_Y = [ 2c(1 - t ) + 2 t b + 2c(1 - t ) ] / (2 - t ) = [ 4c(1 - t ) + 2 t b ] / (2 - t )Set equal to 2b:[ 4c(1 - t ) + 2 t b ] / (2 - t ) = 2bMultiply both sides by (2 - t ):4c(1 - t ) + 2 t b = 2b (2 - t )Expand:4c - 4c t + 2 t b = 4b - 2b tBring all terms to left:4c - 4c t + 2 t b - 4b + 2b t = 0Combine like terms:4c - 4b + (-4c t + 2 t b + 2b t ) = 0Simplify the t terms:-4c t + 4b t = t ( -4c + 4b ) = 4 t ( b - c )So, equation becomes:4c - 4b + 4 t ( b - c ) = 0Factor 4:4[ c - b + t ( b - c ) ] = 0Divide both sides by 4:c - b + t ( b - c ) = 0Factor:(c - b ) + t ( b - c ) = 0Factor out (c - b ):(c - b )(1 - t ) = 0So, either c - b = 0 or 1 - t = 0Case 1: c - b = 0 => c = bCase 2: 1 - t = 0 => t = 1But t = 1 would mean point P is at point M, the midpoint of AB, because when t = 1, P is at (c + 1*(b - c), d(1 - 1)) = (b, 0), which is point M.But if P is at M, then lines AP and BP are just the medians, so X and Y would be midpoints as well. Then, quadrilateral ABXY would be the quadrilateral formed by the midpoints, which is a parallelogram. But a parallelogram is cyclic only if it's a rectangle. So, unless ABC is a rectangle, which it's not necessarily, this might not hold.But in our case, quadrilateral ABXY is cyclic, so if t = 1, then ABXY is a rectangle, which would imply ABC is a rectangle, but ABC is a triangle, so it can't be a rectangle unless it's degenerate, which it's not.Therefore, t = 1 is not a valid solution in this context because it would require ABC to be a rectangle, which is not a triangle. Therefore, we discard t = 1.Thus, the only valid solution is c - b = 0 => c = bSo, c = bTherefore, in our coordinate system, point C is at (b, d). So, coordinates are:A: (0, 0)B: (2b, 0)C: (b, d)So, triangle ABC has coordinates A(0,0), B(2b, 0), C(b, d). So, this is an isoceles triangle with AC = BC.Because AC is from (0,0) to (b, d), distance is sqrt( b² + d² )Similarly, BC is from (2b, 0) to (b, d), distance is sqrt( b² + d² )So, AC = BC, hence triangle ABC is isoceles with AC = BC.Therefore, we have proved that triangle ABC is isoceles.**Final Answer**boxed{ABC text{ is isosceles}}

217, 2.017, and 2.0017 are added to a certain number to get a sum of 221.2357. What is the third number?

💡First, I need to determine the third number that, when added to 217, 2.017, and 2.0017, results in a total sum of 221.2357.I'll start by adding the known numbers together:217 + 2.017 + 2.0017 = 219.0187Next, I'll subtract this sum from the total sum to find the third number:221.2357 - 219.0187 = 2.217Therefore, the third number is 2.217.

When each edge of a cube is increased by 30%, by what percent is the surface area of the cube increased?

💡First, I need to determine the original surface area of the cube. Since a cube has six faces, each with an area of ( s^2 ), the total surface area is ( 6s^2 ).Next, when each edge of the cube is increased by 30%, the new edge length becomes ( 1.3s ). I then calculate the new surface area with the increased edge length:[6(1.3s)^2 = 6(1.69s^2) = 10.14s^2]To find the percent increase in surface area, I set up the equation:[10.14s^2 = 6s^2left(1 + frac{x}{100}right)]Solving for ( x ):[10.14 = 6left(1 + frac{x}{100}right)][10.14 = 6 + frac{6x}{100}][4.14 = frac{6x}{100}][414 = 6x][x = 69]Therefore, the surface area of the cube increases by 69%.

(1) Given points A(-2,0) and B(0,3), find a point P on the line l: x-y+1=0 such that the value of |PA|+|PB| is minimized. The minimum value is __________.(2) Given a circle with center at C(2,-1), and a chord intercepted by the line l: x-y-1=0 with length 2sqrt{2}, the equation of this circle is __________.(3) Given that A and B are both obtuse angles, and sin A= frac{sqrt{5}}{5}, sin B= frac{sqrt{10}}{10}, find the value of A+B as __________.(4) Given that |vec{a}|=|vec{b}|=2 and the angle between vec{a} and vec{b} is 60^{circ}, the projection of vec{a} + vec{b} in the direction of vec{a} is __________.

💡Okay, so I have four math problems here, and I need to solve each one step by step. Let me start with the first one.**Problem 1:** Given points A(-2,0) and B(0,3), find a point P on the line l: x - y + 1 = 0 such that the value of |PA| + |PB| is minimized. The minimum value is __________.Hmm, this seems like a problem where I need to find a point P on a line that minimizes the sum of distances from P to two fixed points A and B. I remember something about reflecting a point over a line to solve such problems. Maybe I can use the method of reflection here.Let me recall: If I reflect one of the points over the line l, then the minimal path from the original point to the reflection would pass through the line l at the optimal point P. So, if I reflect point B over line l, I can then find the distance between A and the reflection of B, which should give me the minimal |PA| + |PB|.First, I need to find the reflection of point B(0,3) over the line l: x - y + 1 = 0.To find the reflection of a point over a line, I can use the formula for reflection over a line ax + by + c = 0. The formula is:If the line is ax + by + c = 0, then the reflection of point (x0, y0) is:(x', y') = (x0 - 2a(ax0 + by0 + c)/(a² + b²), y0 - 2b(ax0 + by0 + c)/(a² + b²))In this case, the line l is x - y + 1 = 0, so a = 1, b = -1, c = 1.So, plugging in point B(0,3):First, compute ax0 + by0 + c = (1)(0) + (-1)(3) + 1 = 0 - 3 + 1 = -2.Then,x' = 0 - 2*1*(-2)/(1² + (-1)²) = 0 - 2*1*(-2)/(1 + 1) = 0 - (-4)/2 = 0 + 2 = 2y' = 3 - 2*(-1)*(-2)/(1² + (-1)²) = 3 - 2*(-1)*(-2)/(2) = 3 - (4)/2 = 3 - 2 = 1So, the reflection of point B over line l is point C(2,1).Now, the minimal |PA| + |PB| is equal to the distance from A to C, because P lies on line l and is the intersection point of line AC with line l.So, let me compute the distance between A(-2,0) and C(2,1).Using the distance formula:Distance = sqrt[(2 - (-2))² + (1 - 0)²] = sqrt[(4)² + (1)²] = sqrt[16 + 1] = sqrt[17]Therefore, the minimal value of |PA| + |PB| is sqrt(17).Wait, but I need to make sure that point P is indeed on line l. So, let me find the coordinates of point P by finding the intersection of line AC and line l.First, find the equation of line AC. Points A(-2,0) and C(2,1).The slope of AC is (1 - 0)/(2 - (-2)) = 1/4.So, the equation of line AC is y - 0 = (1/4)(x + 2), which simplifies to y = (1/4)x + (1/2).Now, find the intersection of this line with line l: x - y + 1 = 0.Substitute y from line AC into line l:x - [(1/4)x + (1/2)] + 1 = 0Simplify:x - (1/4)x - 1/2 + 1 = 0(3/4)x + 1/2 = 0(3/4)x = -1/2x = (-1/2) * (4/3) = -2/3Then, y = (1/4)(-2/3) + 1/2 = (-1/6) + 3/6 = 2/6 = 1/3So, point P is (-2/3, 1/3). Let me verify if this point lies on line l:x - y + 1 = (-2/3) - (1/3) + 1 = (-3/3) + 1 = -1 + 1 = 0. Yes, it does.So, the minimal value is indeed sqrt(17). I think that's correct.**Problem 2:** Given a circle with center at C(2,-1), and a chord intercepted by the line l: x - y - 1 = 0 with length 2√2, the equation of this circle is __________.Alright, so I need to find the equation of the circle with center at (2,-1) and a chord of length 2√2 intercepted by the line x - y - 1 = 0.First, the general equation of a circle is (x - h)^2 + (y - k)^2 = r^2, where (h,k) is the center and r is the radius.We know the center is (2,-1), so the equation is (x - 2)^2 + (y + 1)^2 = r^2.We need to find r. To do this, we can use the fact that the length of the chord intercepted by a line is related to the distance from the center to the line.The formula for the length of a chord is 2√(r² - d²), where d is the distance from the center to the line.Given the chord length is 2√2, so 2√2 = 2√(r² - d²). Dividing both sides by 2:√2 = √(r² - d²)Squaring both sides:2 = r² - d²So, r² = d² + 2Now, I need to find d, the distance from center C(2,-1) to the line l: x - y - 1 = 0.The distance formula from a point (x0,y0) to the line ax + by + c = 0 is |ax0 + by0 + c| / sqrt(a² + b²).Here, line l is x - y - 1 = 0, so a = 1, b = -1, c = -1.So, distance d = |1*2 + (-1)*(-1) + (-1)| / sqrt(1 + 1) = |2 + 1 - 1| / sqrt(2) = |2| / sqrt(2) = 2 / sqrt(2) = sqrt(2)So, d = sqrt(2)Then, r² = (sqrt(2))² + 2 = 2 + 2 = 4Therefore, the equation of the circle is (x - 2)^2 + (y + 1)^2 = 4.Let me double-check: The radius squared is 4, so radius is 2. The distance from center to the line is sqrt(2), so the chord length should be 2√(4 - 2) = 2√2, which matches the given. So, that seems correct.**Problem 3:** Given that A and B are both obtuse angles, and sin A = √5 / 5, sin B = √10 / 10, find the value of A + B as __________.Alright, so A and B are obtuse angles, meaning they are between 90° and 180°, or in radians, between π/2 and π.Given sin A = √5 / 5 and sin B = √10 / 10.We need to find A + B.First, since A and B are obtuse, their cosines will be negative.Let me find cos A and cos B.For angle A:sin A = √5 / 5Using sin² A + cos² A = 1,cos² A = 1 - (√5 / 5)^2 = 1 - (5 / 25) = 1 - 1/5 = 4/5Since A is obtuse, cos A is negative, so cos A = -2√5 / 5Similarly, for angle B:sin B = √10 / 10sin² B + cos² B = 1,cos² B = 1 - (√10 / 10)^2 = 1 - (10 / 100) = 1 - 1/10 = 9/10Since B is obtuse, cos B is negative, so cos B = -3√10 / 10Now, to find A + B, we can use the cosine addition formula:cos(A + B) = cos A cos B - sin A sin BPlugging in the values:cos(A + B) = (-2√5 / 5)(-3√10 / 10) - (√5 / 5)(√10 / 10)First term: (-2√5 / 5)(-3√10 / 10) = (6√50) / 50 = (6*5√2) / 50 = (30√2)/50 = (3√2)/5Second term: (√5 / 5)(√10 / 10) = (√50)/50 = (5√2)/50 = √2 / 10So, cos(A + B) = (3√2)/5 - √2 / 10 = (6√2)/10 - √2 /10 = (5√2)/10 = √2 / 2So, cos(A + B) = √2 / 2What angle has cosine √2 / 2? That's 45°, or π/4 radians. But since A and B are both obtuse, A + B is between π and 2π.Wait, cos(A + B) = √2 / 2 is positive, so A + B must be in the fourth quadrant, but since A and B are both between π/2 and π, their sum is between π and 2π.But cos is positive in the fourth quadrant, so A + B is in the fourth quadrant, which is between 3π/2 and 2π.But cos(A + B) = √2 / 2, so the reference angle is π/4. Therefore, A + B = 2π - π/4 = 7π/4.So, A + B = 7π/4.Let me verify: If A and B are both obtuse, their sum is greater than π, and since cos(A + B) is positive, it's in the fourth quadrant, so 7π/4 makes sense.**Problem 4:** Given that |a| = |b| = 2 and the angle between a and b is 60°, the projection of a + b in the direction of a is __________.Alright, so vectors a and b have magnitude 2, and the angle between them is 60 degrees. We need to find the projection of (a + b) onto a.First, the projection of a vector v onto a vector u is given by (v · u) / |u|.But in this case, since we're projecting onto a, and |a| is given, we can write:Projection of (a + b) onto a = [(a + b) · a] / |a|Compute (a + b) · a = a · a + b · aWe know |a| = 2, so a · a = |a|² = 4.The dot product b · a = |b||a|cosθ = 2*2*cos60° = 4*(1/2) = 2.So, (a + b) · a = 4 + 2 = 6.Then, the projection is 6 / |a| = 6 / 2 = 3.Alternatively, another way to think about it: The projection is the magnitude of (a + b) in the direction of a. Since a and b have an angle of 60°, adding them would result in a vector whose projection onto a is |a| + |b|cosθ = 2 + 2*(1/2) = 2 + 1 = 3. So, same result.Therefore, the projection is 3.Let me double-check:Compute |a + b|: Using the law of cosines, |a + b|² = |a|² + |b|² + 2|a||b|cosθ = 4 + 4 + 2*2*2*(1/2) = 8 + 4 = 12, so |a + b| = 2√3.Then, the projection is |a + b|cosφ, where φ is the angle between (a + b) and a.We can compute cosφ = (a + b) · a / (|a + b||a|) = 6 / (2√3 * 2) = 6 / (4√3) = (3)/(2√3) = √3 / 2.Thus, projection = |a + b|cosφ = 2√3*(√3 / 2) = 3. Same result.So, yes, the projection is 3.**Final Answer**(1) The minimum value is boxed{sqrt{17}}.(2) The equation of the circle is boxed{(x-2)^2+(y+1)^2=4}.(3) The value of A+B is boxed{frac{7pi}{4}}.(4) The projection of vec{a} + vec{b} in the direction of vec{a} is boxed{3}.

Released under the MIT License.

has loaded